How to Plan a Convention: Steps and Checklist

To plan a convention, set the purpose and audience, build a budget, book the venue and a hotel room block 12 to 18 months out, plan programming and guests, lay out the exhibit hall or artist alley, set up badges and registration, recruit volunteers, and write a safety plan with the venue. This guide covers both association conventions, where members meet for education and business, and fan conventions for comics, gaming and anime. Most steps are the same; where they differ, each section says so.
Step 1: Define the convention
Write down who the convention is for, why they come, and how big you expect year one to be. These answers decide every later choice.
- Association convention: members attend for education sessions, certification credits, an annual business meeting, awards and the exhibit hall. Revenue comes from registration, exhibitors and sponsors.
- Fan convention: attendees come for guests, panels, cosplay, gaming, shopping in the dealers' room and artist alley, and the community. Revenue comes from badges, vendor tables, autographs and photo ops, and sponsors.
- Size: a first-year fan convention of a few hundred to a couple of thousand people fits in a hotel; larger ones need a convention center. Be honest about year one.
Step 2: Build the budget
Start with quotes, not guesses. A convention budget usually includes:
- Venue: space rental, or free space in exchange for a food and beverage minimum and a hotel room commitment, which is common in hotels.
- Food and beverage: often the largest hotel cost, with service charges and tax on top.
- AV: projectors, screens, microphones and technicians for every programming room. Venues often have an in-house AV provider, and bringing your own may carry a fee.
- Guests and speakers: appearance fees, travel, hotel, meals and handlers for fan conventions; honoraria and travel for association keynotes.
- Exhibit hall: pipe and drape, tables, electrical and a decorator or general service contractor at larger venues.
- Security, insurance, first aid and cleaning.
- Badges, lanyards, signage and printed programs.
- Marketing, website and registration fees.
- Contingency: commonly 10 to 15 percent.
Then set badge prices, exhibitor and vendor table prices, and sponsor packages to cover it. First-year conventions often aim to break even.
Step 3: Book the venue and the hotel block
For most conventions the venue and the hotel are one negotiation. Hotels price meeting space against the rooms and food you bring. Look at total exhibit and programming space, ceiling height for stages and cosplay, loading access, accessibility, parking and transit, nearby food, and whether the venue has hosted conventions like yours before.
A hotel room block holds rooms at a group rate until a cutoff date. Contracted blocks usually include an attrition clause, so you pay for part of any shortfall if attendees book outside the block. Be conservative with year-one numbers and read the clause carefully. Our hotel room block guide explains cutoffs, attrition and how to size a block. Have someone who knows hotel contracts review the agreement before you sign.
Step 4: Plan the programming
Programming is the reason people buy a badge. Plan it as a grid of rooms and time slots, then fill it.
Association conventions
Open a call for proposals six to nine months out, review submissions with a committee, and build tracks by member role or topic. Add a keynote on each main day, the annual business meeting, awards, and protected exhibit hall time with no competing sessions so exhibitors get traffic. Our conference planning checklist covers sessions, speakers and AV in detail.
Fan conventions
Book guests early, because popular guests are booked months ahead and contracts often specify travel class, hotel, handlers and signing times. Then build panels from guests and community submissions, and add cosplay contests, gaming rooms, screenings, workshops and evening events. Schedule autograph and photo op lines in spaces with room to queue.
Step 5: Lay out the exhibit hall or artist alley
An association convention usually has an exhibit hall of 10x10 booths sold to suppliers. A fan convention usually has a dealers' room of commercial vendors plus an artist alley of 6 ft or half tables for independent creators.
- Start with a scaled floor plan. Mark exits, aisles and fire equipment first, then place booths or tables. Fire marshals in many cities must approve the layout.
- Separate the dealers' room and artist alley so artists are not drowned out by large vendors, or interleave them deliberately if your audience shops both.
- Allocate fairly. Many artist alleys use a jury or a lottery because demand exceeds tables. Publish the method and the dates.
- Write vendor rules: what can be sold, a policy on unlicensed merchandise, sales tax requirements, table setup and teardown times. Our exhibitor manual template is a starting point for both exhibitors and vendors.
- Plan queues. Autograph lines and popular booths need marked queue space that does not block aisles.
Step 6: Set up badges and registration
Decide badge types first: single-day and full-weekend badges, exhibitor, artist, guest, press, staff and volunteer, and a child or family option if you allow it. Make each type visually distinct by color so staff can check access at a glance. For a multi-day fan convention, decide whether attendees keep one badge all weekend or get a wristband per day.
- Sell online first. Pre-registration shortens lines and gives you numbers for planning.
- Pick up or ship? Most conventions print badges at pickup with a QR code or barcode to scan, which reduces badge sharing and lost badges.
- Staff the pickup. Plan enough stations for the opening hour, which is always the peak.
- Set a lost badge policy and publish it, because people will ask.
Step 7: Recruit and schedule volunteers
Most conventions, especially fan ones, run on volunteers. Typical roles include registration, information desk, line control, programming room monitors, exhibit hall support, guest handlers, tech crew and safety team. Estimate how many shifts each role needs per day, then how many people, and recruit extra to cover no-shows. Our event volunteer calculator turns attendance and hours into a volunteer estimate.
Give volunteers a clear trade: a free badge after a set number of hours, a shirt, food during shifts and a thank-you event. Train shift leads before the show and give every volunteer a one-page sheet with their role, who to call, and what to do in an emergency.
Step 8: Write the safety plan
A safety plan protects attendees and your ability to hold the convention next year. Work through it with the venue's security team and, where required, local police and the fire marshal.
- Code of conduct with a clear harassment policy, how to report and who responds. Publish it and train staff on it.
- Prop and weapons policy for cosplay, with a check point at the entrance. Many fan conventions ban real weapons and require prop weapons to be peace-bonded.
- Crowd management: room capacities, line control for popular panels, and a plan for the entrance at opening.
- First aid on site, with a known location and radio contact.
- Emergency plan: evacuation routes, a lost child procedure, severe weather, and who makes the call to pause or close.
- Accessibility: accessible routes, seating for disabled attendees in panel rooms, a quiet room and a clear process for accommodations requests.
Insurance and permit requirements vary by venue, city and state, so ask the venue and your insurer what you need, and confirm early.
Step 9: Promote the convention
Associations promote to members through email, the association magazine and chapter meetings, with early registration pricing. Fan conventions rely on guest announcements, social media, community groups, partner stores and creators, and a countdown of reveals. Either way, announce guests or keynotes in a steady rhythm, not all at once, so each one is a reason to post and email. For more channels, see our list of ways to increase event attendance.
Step 10: Run it, then debrief
Run a command center with radios, a printed schedule, the floor plan and a contact sheet for venue, security, AV and first aid. Hold a short staff briefing every morning. After the show, survey attendees, exhibitors, artists and volunteers, review registration and revenue against the budget, and settle the hotel pickup report before the attrition deadline. Book next year's dates while the venue still has them.
Convention planning checklist
- Purpose, audience, size and dates set.
- Budget from real quotes, with contingency.
- Venue and hotel block contracted; attrition clause understood.
- Insurance, permits and the fire marshal's requirements confirmed.
- Call for proposals or guest bookings under way.
- Programming grid by room and time slot.
- Scaled floor plan for exhibit hall, dealers' room and artist alley.
- Exhibitor and vendor rules, prices and allocation method published.
- Badge types, pricing and pickup plan set; registration open.
- Volunteer roles, shift count and recruitment plan.
- Code of conduct, prop policy, emergency plan and accessibility plan.
- Promotion calendar with guest or keynote announcements.
- Command center, radios and contact sheet for show days.
- Post-show surveys, budget review and next year's dates.
Managing a convention in one place
Map D's convention management software keeps the pieces that change most in one workspace. Exhibitors and vendors can pick a booth or table on your floor plan and pay online, or submit a request you approve. You can run a call for papers and build the speaker schedule, publish it with the map on your Homebase show website and mobile app, where attendees search the floor and rate sessions, and print badges with a scannable code for check-in when ticketing is set up for your show. Ticketing and registration are a quoted add-on rather than part of the plan. You can draw your floor plan free; publishing it and selling booths need a paid plan.
FAQ
How long does it take to plan a convention?▼
Plan on 12 to 18 months for a convention with a hotel block and a convention center, because venues and hotels book that far ahead. Large association conventions often contract venues several years out. A small first-year fan convention in a hotel can be done in eight to twelve months if the hotel has your dates.
How much does it cost to start a convention?▼
It depends almost entirely on the venue, guests and attendance. The big lines are venue rental and food and beverage minimums, guest fees and travel, AV, security, insurance, badges and marketing. Build the budget from real venue and guest quotes, and plan for the first year to break even or lose money while you build an audience.
What is an artist alley at a convention?▼
An artist alley is a section of the hall where independent artists sell prints, comics, stickers and commissions from tables, separate from the commercial dealers' room. Tables are usually 6 ft or half tables, cost less than dealer booths, and are often allocated by jury or lottery because demand is higher than supply.
How many volunteers does a convention need?▼
It varies with size, hours and how many rooms you run, but even a small convention needs people for registration, the exhibit hall, each programming room, information, line control and safety, across several shifts a day. Estimate shifts first, then people, and recruit about 20 percent more than you need to cover no-shows.

